The RSI Issue Council will enter a maintenance window at 2026-08-11 1300 UTC to perform mandatory infrastructure updates.
This maintenance window is not expected to exceed 2 hours.
[2026-08-11 Updates]
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Happy Monday, everyone!
Last week, we published the PU Monthly Report, offering a behind-the-scenes look at development progress throughout July.
Foundation Festival 2956 wraps up on Wednesday, August 12. If you haven't grabbed your Twitch Drops or festival-themed rewards yet, this is the last call.
Meanwhile, Ship Showdown is fully underway. Rally behind your ride-or-die vehicle and help push them into the Sweet 16 before Phase 1 closes this Friday. You might just win a Kruger L-22 Alpha Wolf in the process.
On the Alpha 4.10 front, with all waves now open on the PTU, the team is heads down working on additional fixes and tightening up the patch ahead of its upcoming release to live servers. Thanks to everyone who's shared feedback so far. If you'd like to weigh in too, the dedicated feedback threads are still open.
Cologne, Germany, is also on the calendar again. Gamescom is just around the corner, and we've got a Bar Citizen lined up. Come join your fellow Citizens and the CIG team on Friday, August 28, from 6:00 PM at BON - Brauhaus ohne Namen. If you're interested in attending, check out the Gamescom Bar Citizen post for full details. Please note that seating is limited and admission will be on a first-come, first-served basis.
But before that, members of the team are headed to Denver, Colorado, USA this Saturday, August 15, for the next stop on the Bar Citizen World Tour, with loot in tow. Swing by Launch Pad Brewery from 3:00 PM MDT for plenty of ship talk and cold drinks with fellow Citizens. We hope to see you there!
Now, let's see what's going on this week:
The August Monthly Bundle struts in on Tuesday with steely style: armor, weapon, and ship paint for anyone who'd rather outgun than hide.
Also on Tuesday, there will be a scheduled maintenance on the Issue Council. The downtime will begin at 13:00 UTC and is expected not to exceed 1 hour.
On Wednesday, the latest Roadmap Update and Roundup arrive, giving you a look at what's coming down the line as we build toward Alpha 4.11.
Friday will see the RSI Newsletter delivered straight into your inbox with the week's highlights from across the 'verse.
Saturday, the Bar Citizen World Tour lands in Denver, Colorado. Come raise a glass with us!
Can't make it out to Denver? Check out barcitizen.org; there might be a community-hosted meetup happening near you.
The haulers and traders among you have plans, too. The community-organized Industry & Trade Expo (ITE) returns on Saturday on Twitch at 13:00 UTC, showcasing industrial ships, guided tours, interactive games, and more.
Fly low, and fly fast!
The Weekly Community Content Schedule
MONDAY, AUGUST 10, 2026
- This Week in Star Citizen
TUESDAY, AUGUST 11, 2026
- August 2026 Monthly Bundle
- Maintenance: Issue Council, starting at 13:00 UTC
WEDNESDAY, AUGUST 12, 2026
- Roadmap Update
- Roadmap Roundup
FRIDAY, AUGUST 14, 2026
- RSI Weekly Newsletter
SATURDAY, AUGUST 15, 2026
- Bar Citizen World Tour 2026 - Denver, Colorado (USA)
Vision quest truth
Smuggling Origin 300
We offer this World to the Galaxy as a place to study and a place to meet We offer this World to the Entity as a place to study and a place to meet Known locally as Pinecone, this Poisonous Main Sequence Dwarf is situated on the further edge of the green band and is often overlooked when compared to Kallis VI Damn right it is. Point is, no damn AI system's ever gonna be as good as an experienced Chief engineer
Known locally as The Hive, this High-pressure Coreless Planet is situated on the further edge of the green band and is often overlooked when compared to Kilian XIII "Maybe you should have a Engineer have a look at you. Be sure." said Hester Polaris A further investigation of the planet revealed a cache of Kr'Thak weapons and war machines. "We don't have anythCore." Ernst said. The Being didn't like that answer.
COMMUNITY MVP: August 10, 2026
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.We're constantly amazed at the contributions made by the Star Citizen community. Whether it's fan art, a cinematic, YouTube guide, or even a 3D print of your favorite ship, we love it all! Every week, we select one piece of content submitted to the Community Hub and highlight it here. The highlighted content creator will be awarded an MVP badge on Spectrum and be immortalized in our MVP section of the Hub.
Visit the Community Hub.
Crusader apartment
by Daklyn
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Daklyn's back with another video showcasing their latest fan-built creation, a Crusader apartment inspired by the floating city of Orison.
Check it out on the Community Hub.
Top Images from the Community Hub
Don't forget to submit your content to our Community Hub for the chance to see it here!
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Origin Series — Chapter Two - Yannock
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.《Operation: Convoy Assault》 - GuMieHaoRen
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.On the Prowl. - Razariel
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.green arrow ? - Urhu
This Week in Star CitizenRoberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…robertsspaceindustries.com -
Hello dear community,
It's time again to shine a spotlight on our most active members from the past week! From Aug 3rd 2026 to Aug 10th 2026, many of you diligently took part in the discussions, made valuable contributions and made our forum a lively place. Here are this week's top posters:
- 🏆 Rank 1: NewsBot - Posts: 6 - Profile: NewsBot
We would like to thank all of the top posters. You have enriched the discussions and made our forum active and interesting. Your effort is truly remarkable!
Thank you to everyone who took part. Let's continue to have exciting discussions and learn from each other. Maybe you'll make it into the top 5 next week!
Have a nice day and have fun in the forum!
Your community team -
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Hallo liebe Community,
es ist wieder an der Zeit, unsere aktivsten Mitglieder der vergangenen Woche ins Rampenlicht zu stellen! Vom 3. August 2026 bis 10. August 2026 haben viele von euch fleißig an den Diskussionen teilgenommen, wertvolle Beiträge geleistet und unser Forum zu einem lebendigen Ort gemacht. Hier sind die Top-Poster dieser Woche:
- 🏆 Rank 1: NewsBot - Posts: 6 - Profile: NewsBot
Wir möchten uns bei allen Top-Postern herzlich bedanken. Ihr habt die Diskussionen bereichert und unser Forum aktiv und interessant gestaltet. Euer Einsatz ist wirklich bemerkenswert!
Vielen Dank an alle, die sich beteiligt haben. Lasst uns weiterhin spannende Diskussionen führen und voneinander lernen. Vielleicht schaffst du es ja nächste Woche in die Top 5!
Einen schönen Tag noch und viel Spaß im Forum!
Euer Community-Team -
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PU Monthly Report
Welcome to July’s PU Report! Last month saw continued progress across a wide range of development areas, from new vehicles and characters to backend tech and planet generation. Read on for all the details.
AI Content
Last month, AI Tech supported content for Alpha 4.9 and 4.10, including the reintroduction of Recco Battaglia. This created a number of challenges, including the setup and maintenance of repeatable mission comm calls for the initial release and content to support her upcoming instanced gameplay.
Considerable work was also put into supporting the new Siege of Orison content, including filling social spaces in the lead up to the shuttle, the addition of a new mission provider, and new enemies. Various bugs were tackled too.
Outside of content releases, the team continued to push forward on initiatives that were kicked off last month and supported a performance-capture shoot to provide additional content for upcoming releases.
AI (Features & Tech)
Last month, AI Features & Tech enhanced the ‘FlyTo’ behavior. Now, heavy fighter NPCs have distinct flight behavior parameters to ensure they strafe more quickly, as it was too slow before.
For creatures, work began on the initial animations for a new creature and its variants.
Development of the valakkar continued, with the team fixing an issue with the creature failing to hear while underground. A bug causing the irradiated variant to not immediately emerge was fixed too.
The valakkar now also targets players correctly, has increased line of sight and spitting range, and if the player stays within this range and moves, the creature will track them and spit more accurately.
The juvenile sentry valakkar will now prefer to avoid close combat - if the player enters melee range, it won’t bite and instead retreats by submerging underground until the player moves further away. However, if the player enters melee range of a non-sentry juvenile valakkar, it will bite once and try to avoid the player by submerging and repositioning. It will then resurface and resume spitting.
Comparatively, the adult sentry valakkar is not afraid of the player. In close combat, it will bite without retreating, though the bite attack does occur less often than the spit attack. The non-sentry adult valakkar bites and spits and, once the player inflicts enough damage, enters a triggered state, chasing and biting the player relentlessly.
For the yormandi, the creature no longer gets stuck or fails to perform the ‘major pain reaction’ after blowing up a shock barrel in its mouth. A partial fix was also submitted for the second yormandi not spawning from an AI perspective. However, the bug persists and requires further investigation.
The kopion now no longer gets stuck if it cannot hit its target. It also no longer fails to give up combat if it doesn't have a target, can’t perceive targets through walls, and will correctly circle targets when required.
For Human combat, the devs fixed issues with mounted-weapon AI failing to fire due to incorrectly thinking there was something in the way and fire logic checking if the player was on the gun too early. It also no longer gets stuck in a failure loop if an NPC fails to get on a mounted weapon.
An issue with the super heavy HMG backpack ammo feeders not working was solved, as was an issue causing NPCs who finished their clip just before getting onto a ladder to surrender when they reached the bottom. Super heavy NPCs also no longer try to use cover.
Another issue was fixed where, if an NPC used single-fire mode, they’d gradually take longer and longer between shots until they were taking over 10 secs between shots, causing them to appear unresponsive.
A bug related to beam weapons was solved too, which prevented impact sound events from registering on surfaces, meaning AI wouldn’t respond to laser beams being fired meters away from their heads.
Elsewhere, weapon-selection failure debug output was improved, and reaction animations were improved across the board, too.
Animation
Animation continued to work on the apex valakkar and its gameplay attacks alongside creating enter and exit animations for new vehicles.
Art (Characters)
In July, the Character Art team polished the upcoming super-heavy armor and supported the creation of ‘loadouts.’ They’re currently progressing with new armor sets and mission reward items for later in the year.
Art (Ships)
In the UK, Ships finalized the Grey’s Market Basher and released it into the ’verse. While they’ve moved on to other vehicles, the team are looking forward to implementing a range of cosmetic items to the Basher later this year.
Work progressed on the Anvil Liberator, with the devs wrapping up the whitebox ahead of its review at the end of the month. This specific whitebox phase took longer than planned, as the team wanted to ensure the ship utilized as much as possible from existing ships to set a strong foundation for future stages; the time invested in July should be returned in later stages.
Further development was done on the RSI Galaxy, which passed its whitebox gate review earlier in the month.
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Additional art resources helped various areas of the ship progress significantly, including the lower engineering area, upper corridors, modular lower section, and rear hangar.
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.The upcoming Kruger Stingray continued to move swiftly through development, and with rapid progress from all teams, it was decided to do a combined LOD0/Final Gate review at the end of July, which the Stingray successfully passed.
Two other vehicles continued down the pipeline. One is essentially art and design-complete and awaiting the availability of downstream teams, while the other received further art and design work before passing its LOD0 review on the day this report was published.
Two unannounced vehicles progressed well throughout July, too. The first is in greybox, with Art and Design continuing to refine the setup on some of the more complicated moving parts. The second is in the whitebox phases after various teams sanity checked the ship’s complex landing state to rule out future problems before the Art team moved further into production. Luckily, a few issues that were expected were proven to not be as severe as thought and were efficiently resolved.
For the North American team, further progress was made on the Drake Kraken, which passed its greybox gate review after a major push from the team and remains on track for its planned release next year. The main callout from the review was to resolve how some of the capital-sized components are integrated into their rooms.
Community
The Community Team began July by publishing the June PU Monthly Report and announcing the winners of the Show Us Your Colors Celebration and Xeno Craft Challenge contests.
They also supported the release of Star Citizen Alpha 4.9 by creating a central information post on Spectrum where players could easily find the latest updates, information, and relevant links. Alongside this, the Welcome Back, Pilot and New Player Guide pages were also updated.
Following the release of Alpha 4.9, the Community Team worked closely with Development, QA, Player Experience, and senior leadership to surface player concerns, share community feedback, and communicate updates through Spectrum, Hotfix Central, the RSI Status page, and other channels.
On July 18, the Bar Citizen World Tour touched down in Chicago, Illinois, to a fantastic turnout. Members of the team got together with local players, swapped stories, heard about their favorite ’verse moments, and met some familiar faces from Spectrum in person. The team is looking forward to the next stops in Denver, Colorado, on August 15 and at Gamescom in Cologne, Germany, on August 28.
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Ship Showdown 2956 also returned in July, currently in Phase 1, with players submitting original creations to the Community Hub and X to champion their favorite flyable and drivable vehicles and help them earn a place in the Top 16.
"Ship Showdown really brings out the competitive side of the community, with players showing up in support of their favorite ships. The rivalry and excitement are what make this event one of our favorites throughout the whole year." — Community Team
July also saw the Community Team support the return of Foundation Festival and its accompanying Free Fly. At its core, the event is about helping new and returning players find their footing while celebrating the community members who make that journey easier. The team published a Spectrum catch-all post covering activities, rewards, participation details, and Guide System updates introduced as part of this year’s event. Alongside these updates came a revamp of the Welcome Hub, a Community Team-championed initiative that makes information, resources, and guidance easier to discover.
As part of the broader Foundation Festival efforts, the team also launched a Twitch Drops campaign, rewarding players for tuning in to participating Star Citizen creators, while discovering new channels and supporting those who inform, entertain, and welcome audiences across the community. A dedicated page for the latest Referral Bonus was also prepared.
Throughout the month, the Community Team continued monitoring player feedback, answering questions, and sharing updates. They also continued publishing recurring communications, including This Week in Star Citizen, biweekly Roadmap Updates and Roadmap Roundups, as well as regular Community Hub spotlights highlighting standout contributions.
Economy
Chawla's Beach and Ashland commodity runs have landed well with the community, and the Economy team is looking forward to introducing more opportunities in the future that result in similar emergent gameplay.
In July, they worked hard on mission and commodity balance. They’re currently adding a batch of long-awaited ships to the in-game stores for purchase in Alpha 4.10, including the Kruger L-22 Alpha Wolf, Drake Golem OX, and the RSI Aurora Mk II and its modules, as requested by the community.
Graphics, VFX Programming & Planet Tech
July saw the Graphics team comparing GI and reflections to an offline path-traced reference and making various improvements. For example, the ray-traced reflection denoiser now preserves finer material roughness details whilst simultaneously being faster on the GPU. The near-range occlusion of both diffuse and rough specular reflections now accounts for radiance cache cell size, resulting in a closer match to the path-traced reference. An accuracy issue with glancing angle reflections was resolved too, leading to brighter and more convincing reflections.
Narrative
Throughout July, the Narrative team worked on several major projects that serve to highlight the different ways that gameplay and story align. These will hopefully be in players’ hands over the next few patches.
Narrative supported the recent Siege of Orison polishing, which features a new mission provider representing Northrock Services, who will help mercenaries pit their skills against the Nine Tails’ infamous Mendo Ren. There was also extensive collaboration with the mission and narrative designers to ensure the expanded Battaglia mission set delivers an engaging story with more face-to-face NPC interactions than before.
Beyond that, multiple writers worked on missions for the incoming Starchitect locations. This new technology will allow for more places to visit than ever before, and the team is helping to make sure there are new contracts to experience.
Additionally, Narrative worked on missions for a new guild that will be introduced alongside an all-new gameplay style. Finally for July, the team wrote several scripts for a performance-capture session that included bringing back several faction representatives to record updated line sets to match the current mission system.
Online Technology
July saw the Network team focusing on two major areas. Firstly, making the game’s server infrastructure smarter and more reliable and, secondly, laying the groundwork for more dynamic server management in the future.
On the server-load side, the team resolved several bugs affecting how the game servers measure and report how busy they were, delivering a fix that ensures this data is now captured and reported accurately. They also cleaned up the way load is calculated, removing an outdated component that didn't accurately reflect real server performance. Together, these changes provide a much clearer picture of how hard each server is working at any given moment.
On the server-distribution side, the devs have been developing and testing a system that allows servers to scale up and down based on demand. Work is underway to allow extra game servers to be requested automatically when a busy event puts heavy load on the network and then release them when no longer needed. Progress was also made on a smarter way to divide the game world into regions that can each be handled by their own server, including support for grid-based spatial mapping that makes it easier to pinpoint exactly which servers should be responsible for specific areas of space. Several fixes were also made to clean up the underlying codebase, removing old unused modes and outdated code to make the system simpler and more reliable going forward.
Throughout the month, the Online Services team resolved dozens of player-reported bugs while continuing work on several key features, with the biggest area of focus remaining Item Recovery. Current development includes various improvements that will let players reclaim items lost to bugs or crashes, while detailed planning was done with the UI designers on exactly how players will see and select which lost items to recover, including very large collections.
A major push also went into improving server stability tied to how missions and delivery contracts are generated behind the scenes. The team found that the current system was creating far too much background data, putting strain on the servers and contributing to instability players may have noticed in-game. Several dedicated design sessions were held to plan a proper rebuild of the system to make it faster and more reliable going forward.
The team also continued with early designs for Crafting and Refining, working through how crafted or upgraded items will interact with players' existing gear and protections, such as insurance.
In July, the Live Tools team wrapped up several major initiatives across all three of their internal tools.
The most significant was Hex, the internal platform for player support and operations staff. The first part of the Hex 4.0 feature parity effort was completed. This involved rebuilding the redesigned platform core investigation tools, including inventory and ownership records, sanction and infraction detail pages, and reputation and ledger views. A second round of user research wrapped up and is now feeding into pre-release UX work. Attention then turned to getting Hex 4.0 release-ready, alongside further Citadel work on role-based access.
On Bootstrap, the tool developers use to set up their local work environments, the team drafted a technical design document for a full client revamp, capturing the current pain points, a set of near-term improvements, and a longer-term front-end rewrite. Work then turned to finalizing the plan and starting the rebuild.
For error reporting, the team completed the automatic handling of crash reports tied to a known hardware fault affecting 13th and 14th-generation Intel processors, which will noticeably reduce manual triage for operations staff. Panic Switch also received post-launch polish, including a cleaner rule creation flow that handles stream and matcher rules separately and automatically detects malformed payloads.
R&D
The R&D team’s July work covered two areas: adding snow and expanded weather behavior to the planet simulation, and improving cloud rendering performance.
For weather and snow, the devs implemented a time-of-day-dependent local temperature model that draws on planetary conditions, such as elevation, humidity, wind, and broader climate properties. Precipitation is now driven by local temperature, precipitation probability, and said planetary conditions to determine where and how much it rains or snows. Snow accumulation will interoperate with rain accumulation, while rain accumulation runs stably over very long periods and mild precipitation without numerical precision issues. Snow accumulation will work similarly.
Additional weather work included a local precipitation and lightning probability model; this is driven by local climate conditions and an approximate cloud coverage calculation used to evaluate local temperature, precipitation, and lightning. Local temperature and snow amount were exposed in both CPU and GPU weather queries, and terrain debug visualization was updated to render temperature and snow-related attributes.
The temporal mode for clouds (and gas clouds) saw further progress to get it ready for release. The team also improved quality when viewing a planet from far orbit and optimized guide storage. Ongoing work is targeting the stability of the upsampled image under little or no motion, sharpness of results, and the removal of transmittance halos.
Tech Art/Animation
Last month, the Technical Animation team continued refining the DNA head pipeline that drives every character face in the ’verse, resolving alignment and expression issues across several background-character heads and restoring save-and-load support for hybrid DNA heads. Work also progressed on head exports for the Tumbril Cyclone's driver and passenger alongside fixes to the facial expression system that keep performances reading naturally.
New meshes for a new creature family progressed and are now ready for playtesting, while weakspot implementation moved forward on the apex sand valakkar.
Significant R&D went into cloth throughout July, including new tools for proximal face constraints and per-vertex goal weight painting that will let fabric react more naturally to a character’s movement. The team also refined the corrective-shape system behind facial rigs, including a fix for jaw movement bleeding into collar motion.
The Aegis Retaliator’s cockpit was re-rigged and re-exported following an interior redesign, keeping its animations working seamlessly with the ship's refreshed interior.
Work also continued on the game-wide usable refactor, covering door panels, buttons, and railings alongside grip fixes for one-handed carryable props, new rigging for collectible items, and a fully interactive arcade joystick prop.
Together, these efforts reflect the team’s ongoing focus on making every character, creature, and object in Star Citizen feel tactile and alive.
Star Citizen Monthly Report: July 2026Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…robertsspaceindustries.com -
STAR CITIZEN LIVE
This week, join Max, Elliot, Loek and Olli as they play the upcoming Siege of Orison, share insight behind its design, and try not to die too many times along the way.
Star Citizen LiveRoberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…robertsspaceindustries.com -
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Subscriber Promotions
Orison is once again under siege by the vicious Nine Tails gang and it’s up to you to stop them. To help you rip around the platforms of Orison, August’s Ships of the Month are small-but-rapid hoverbikes. And no matter where the battle takes you, you can embrace the joy of Star Kitten with this month’s Flair.
Alejo Brothers Volatus ‘Stealth Kitten’ Balaclava
- The Volatus Balaclava is a staple of security and military operatives alike. The signature pink with blue whiskers imprinted on the ‘Stealth Kitten’ edition, combined with the limited-edition Shinobi Sally icon, make this facewear a statement piece for any look.
- This flair is temporarily delayed and will be available in an upcoming patch.
- Current Centurion-level Subscribers get this item as part of their subscriptions.
Behring P4-AR 'Star Kitten' Rifle
- Behring's classic P4-AR rifle features a collapsible stock and shortened barrel, making it an ideal choice for close-quarter firefights. The ‘Star Kitten’ edition features Sally's signature pink with blue accents and the famous cat herself printed along the side.
- This flair is temporarily delayed and will be available in an upcoming patch.
- Current Imperator-level Subscribers get this item and the above Centurion-level item as part of their subscriptions.
Star Kitten Kit
- Accessorize any outfit with Star Kitten style. This colorful bundle contains the Alejo Brothers Volatus ‘Stealth Kitten’ Balaclava and Behring P4-AR 'Star Kitten' Rifle, both in the classic pink and blue Star Kitten colors.
- This flair is temporarily delayed and will be available in an upcoming patch.
- This pack is available for all subscribers to pledge for in the Subscriber Store.
Earnable In-Game:
Our goal is to make most items earnable in-game. For this reason, subscriber flair may be added after a three-month exclusivity window.
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VEHICLE OF THE MONTH
RSI Store promotion. Visit robertsspaceindustries.com/comm-link for details.
Centurion Subscribers: Mirai Pulse (with 12-month insurance)
Mirai Pulse: The Pulse embodies the essence of speed. Small, instantly maneuverable, and insanely fast, it puts you close to the ground for high-octane thrills like no other.
Imperator Subscribers: Aopoa Nox & Mirai Pulse (with 24-month insurance)
Aopoa Nox: Built on a backbone of Xi’an grav-lev technology, this alien-inspired hover bike is a fast and frantic way to travel and explore planetside.
Mirai Pulse: The Pulse embodies the essence of speed. Small, instantly maneuverable, and insanely fast, it puts you close to the ground for high-octane thrills like no other.
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MERCHANDISE DISCOUNT
Two continuous discount levels are available to all Subscribers in the Merch
Store. Centurion Subscribers receive 10% off merchandise, while Imperator
Subscribers receive 15% off. Take advantage of this perk and peruse the
selection of available merchandise.Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.SUBSCRIBER STORE
All previous flair items going back to 2014 are available to pledge in the
Subscriber Store. You can fill in any gaps, pick up store-only items, or
grab extras to gift to non-Subscribers from the My Hangar section of your
RSI profile.Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.NOT A SUBSCRIBER?
If you would like to receive this flair as part of a subscription, you can subscribe before August 11, 2026 (20:00 UTC). Otherwise, you can pick up these and previous months’ flair (going back to 2014) in the dedicated Subscriber Store.
August 2026 Subscriber PromotionsRoberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…robertsspaceindustries.com -
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Hello everyone, xē'suelen nyahyan
Last week, Foundation Festival 2956 officially kicked off, celebrating the incredible community that continues to shape Star Citizen. Running through August 12, this year's event features a Referral Bonus, Twitch Drops, and rewards for guides helping new pilots through our improved Guide System. If you've been looking for the perfect time to bring a friend aboard, the accompanying Free Fly runs through August 10, while our refreshed Welcome Hub offers new Citizens an easier path into their first adventures among the stars.
Ship Showdown 2956 also entered its first phase: the race for Best in Show begins! Rally behind your favorite ships and vehicles by creating content and highlighting them on the Community Hub, to help them earn a place in the Top 16 before the duel bracket begins later this month. Along the way, you'll have the opportunity to win a L-22 Alpha Wolf with our latest contest!
Alpha 4.10 development continued at full speed in the PTU, with all waves opened last weekend. Thank you to everyone who has jumped in, tested the new content, and shared feedback. Whether you've been tackling the new Siege of Orison experience, getting hands-on with the new Arlington Lever Action Rifle, testing Recco Battaglia's latest contracts, or putting Instancing through its paces, your reports continue to help shape the update. If you haven't already, don't forget to check out the dedicated feedback threads on Spectrum, as well as our latest social survey.
We also published a new Roadmap Update, committing the feature lineup for Alpha 4.10 as we continue to refine Recco Battaglia's narrative experience and the supporting Instancing tech.
Now, let’s take a look at what’s coming up this week:
On Tuesday, Subscribers can look forward to the August Subscriber Comm-Link and Newsletter, bringing the most purr-fect exclusive content.
Then on Wednesday, Star Citizen Live returns with a special two-hour live developer commentary as we jump into Siege of Orison: a permanent PvE addition to the Persistent Universe, arriving in Alpha 4.10. Join the devs at 4pm UTC as they play through the operation and discuss what you can expect to come later this month.
The July 2026 PU Monthly Report will offer a behind-the-scenes look at the progress our teams have made across the company, as development continues on upcoming releases and the road ahead.
On Friday, the latest RSI Weekly Newsletter also lands in your inbox. If you’re not subscribed yet, you can sign up at any time through your account settings.
Lots of Bar Citizens are being organized by the community this weekend! So if you're in London, Helsinki, Atlanta, or the Philippines, be sure to join the fun, grab a drink with your fellow Citizens, and maybe even recruit a few new players along the way for Foundation Festival. It's your chance to be a Guide in real life too!
Don't forget that Fight or Flight 2956 sign-ups are now open! Rally your team and register for the 3v3 dogfighting tournament series, where you'll battle it out for the win.
a.thl'ē'kol, see you soon.
The Weekly Community Content Schedule
MONDAY, AUGUST 3
- This Week in Star Citizen
TUESDAY, AUGUST 4
- August Subscriber Comm-Link
- August Subscriber Newsletter
WEDNESDAY, AUGUST 5
- Star Citizen Live Gamedev: Siege of Orison, at 4pm UTC (twitch.tv/starcitizen)
- July 2026 PU Monthly Report
FRIDAY, AUGUST 7
- RSI Weekly Newsletter
Vision quest truth
Smuggling Origin 300
We offer this World to the Galaxy as a place to study and a place to meet We offer this World to the Entity as a place to study and a place to meet Known locally as Pinecone, this Poisonous Main Sequence Dwarf is situated on the further edge of the green band and is often overlooked when compared to Kallis VI Damn right it is. Point is, no damn AI system's ever gonna be as good as an experienced Chief engineer
Known locally as The Hive, this High-pressure Coreless Planet is situated on the further edge of the green band and is often overlooked when compared to Kilian XIII "Maybe you should have a Engineer have a look at you. Be sure." said Hester Polaris A further investigation of the planet revealed a cache of Kr'Thak weapons and war machines. "We don't have anythCore." Ernst said. The Being didn't like that answer.
COMMUNITY MVP: August 3, 2026
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.We're constantly amazed at the contributions made by the Star Citizen community. Whether it's fan art, a cinematic, YouTube guide, or even a 3D print of your favorite ship, we love it all! Every week, we select one piece of content submitted to the Community Hub and highlight it here. The highlighted content creator will be awarded an MVP badge on Spectrum and be immortalized in our MVP section of the Hub.
Visit the Community Hub.
Ship Showdown 2956
by HEBRAiST
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.It's Ship Showdown, and it’s time to champion your favorite ship! For HEBRAiST, the Origin M80 Heavy Fighter has captured his heart. Check out his latest video on the Community Hub to discover why this sleek powerhouse deserves your vote.
An extra shoutout this week to CarbonPixel who put the new Arlington Lever Action Rifle from Hedeby Gunworks through its paces in an incredibly polished showcase.
Top Images from the Community Hub
Don't forget to submit your content to our Community Hub for the chance to see it here!
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Banu Lockbox Replica, Twitch Drops - Draal Iskaldur
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Little Plant - PufferSSCat
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Pyro IV Exploration - Vampiiding
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Moments in the 'verse - Yannock
This Week in Star CitizenRoberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…robertsspaceindustries.com -
Hello dear community,
It's time again to shine a spotlight on our most active members from the past week! From Jul 27th 2026 to Aug 3rd 2026, many of you diligently took part in the discussions, made valuable contributions and made our forum a lively place. Here are this week's top posters:
- 🏆 Rank 1: NewsBot - Posts: 9 - Profile: NewsBot
We would like to thank all of the top posters. You have enriched the discussions and made our forum active and interesting. Your effort is truly remarkable!
Thank you to everyone who took part. Let's continue to have exciting discussions and learn from each other. Maybe you'll make it into the top 5 next week!
Have a nice day and have fun in the forum!
Your community team -
-
Hallo liebe Community,
es ist wieder an der Zeit, unsere aktivsten Mitglieder der vergangenen Woche ins Rampenlicht zu stellen! Vom 27. Juli 2026 bis 3. August 2026 haben viele von euch fleißig an den Diskussionen teilgenommen, wertvolle Beiträge geleistet und unser Forum zu einem lebendigen Ort gemacht. Hier sind die Top-Poster dieser Woche:
- 🏆 Rank 1: NewsBot - Posts: 9 - Profile: NewsBot
Wir möchten uns bei allen Top-Postern herzlich bedanken. Ihr habt die Diskussionen bereichert und unser Forum aktiv und interessant gestaltet. Euer Einsatz ist wirklich bemerkenswert!
Vielen Dank an alle, die sich beteiligt haben. Lasst uns weiterhin spannende Diskussionen führen und voneinander lernen. Vielleicht schaffst du es ja nächste Woche in die Top 5!
Einen schönen Tag noch und viel Spaß im Forum!
Euer Community-Team -
-
Star Citizen könnt ihr derzeit kostenlos spielen und euch ohne ein gekauftes Spielpaket in das riesige Weltraumprojekt stürzen.
Star Citizen kostenlos spielen – Free Fly läuft bis zum 10. AugustStar Citizen könnt ihr bis zum 10. August kostenlos spielen. Das Free-Fly-Event bietet fünf Schiffe und erfordert kein gekauftes Spielpaket.www.pcgames.de -
Alles anzeigen
Hello everyone!
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
Just a reminder: The 1.0 column showcases features and content planned for inclusion in or before Star Citizen 1.0. This means you may not have to wait for the 1.0 release to experience them. As features/content in the 1.0 column become ready, they will migrate left into a point patch column for release.
Be sure to check back every two weeks for the latest updates.
With that, let’s dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes: July 29, 2026
Release View
Alpha 4.10
The following cards have been set to Committed.
- Super Heavy Combat "BUL-H4" Armor
- Instancing
- Item Recovery: Ship Loadout Improvements
- Siege of Orison
- Fuel Tanks and Consumption Rebalance
- New Wikelo Ship Offerings
- Apocalypse Arms "Vendetta" HMG
- Hedeby Gunworks "Arlington" Lever Action Rifle
- New Weapon Attachment: Hedeby Gunworks S2 Optic
Mission Giver: Recco Battaglia remains Tentative while the team continues implementing her and her missions for a future Alpha 4.10 PTU build.
Alpha 4.10 is currently available in Wave 1, and the teams are eager to hear your feedback as development continues! Read the Patch Notes to learn more about what's included in Alpha 4.10, test the currently available features in the PTU, then visit the dedicated Feedback threads to share your thoughts on each feature as they're introduced and refined throughout upcoming PTU builds.
Join the discussion on Spectrum.
Roadmap Roundup - July 29, 2026Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…robertsspaceindustries.com -
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Celebrate Foundation Festival July 29–August 10. Fly for free, connect with the Guide System, and earn new rewards.
Visit robertsspaceindustries.com/comm-link for more.
Foundation Festival 2026 | Star CitizenFrom July 29 through August 10, play Star Citizen for FREE! Whether you’re a veteran or newcomer, take to the stars and start your adventure today.robertsspaceindustries.com -
Externer Inhalt media.robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.
Visit robertsspaceindustries.com/comm-link for more.
Download PageRoberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…robertsspaceindustries.com -
Alles anzeigenExterner Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.
Foundation Festival 2026 Referral Bonus
Show off your community spirit during Foundation Festival 2026 with an Argo ATLS, a power suit that makes loading or unloading cargo a breeze.
The player you refer will receive a "Ready for Anything" Career Kit designed to prepare them for a variety of activities in the 'verse.
What is the referral bonus?
The referral bonus gives you free gear for getting new players into Star Citizen. This time, you'll receive an Argo ATLS power suit when you refer a friend.
The player you refer will receive a "Ready for Anything" Career Kit.
The bonus is granted when a new player uses your referral code and pledges for a starter pack or ship (minimum $40) on the Pledge Store.
The usual referral bonuses apply too, including 50,000 aUEC and a point in the regular Referral Program.
This bonus promotion runs until August 12, 2026, 20:00 UTC.
How do I refer a friend?
Your friends should add your personal referral code when creating their new RSI accounts. Once an account is created, a new player has 24-hours to add a referral code to their account to claim their rewards if they did not add it at account creation. More info on this process can be found here.
Where do I find my personal referral code?
You can find it on the Referral Program Page. Your Referral Code is unique and can be shared anywhere you like, including on social media, via email, or on your website.
What’s in it for me?
Recruiting one friend during the promotion gets you an Argo ATLS, a power suit that embodies community spirit by effortlessly carrying the load for you without complaint. It's every cargo hauler's best friend.
What's in it for them?
The player you refer during the promotion will receive a "Ready for Anything" Career Kit. Designed for the budding adventurer and industrialist, this kit includes a full RSI Venture armor set and undersuit, RSI MacFlex backpack, and a Pyro RYT Multi-Tool with mining, tractor beam, and healing attachments. Rounding out the kit are a limited Greycat Cambio-Lite SRT attachment and canister, a Behring P4-AR rifle, and an all-purpose container, readying new players for just about anything the 'verse can throw at them.
Can I earn more than one Argo ATLS?
No. Only one Argo ATLS can be earned per player.
What is the regular Referral Program?
The regular Referral Program empowers you to become a driving force behind the growth of the Star Citizen community. Plus, you’ll unlock cool in-game rewards, from exclusive hangar items to ships. The Referral Program Page details everything currently available.
When do I receive my referral bonus?
The veteran player will receive their bonus immediately when the new player they are referring pledges for a starter pack or ship (minimum $40) on the Pledge Store. The new player's bonus will be granted once the promotion ends on August 12. Bonuses may be distributed in waves, so if you don't see it show up right away, it should populate soon.
Are there any limitations to the referral bonus?
Yes. The Argo ATLS given out as a referral bonus includes LTI (Lifetime Insurance) and is non-meltable and non-giftable.
Do the standard Referral Program and the limited Foundation Festival 2026 Referral Bonus work together?
Yes. All referrals gained during the bonus period go towards your total in the standard Referral Program.
Where can I find more information on the Referral Program?
Foundation Festival 2026 Referral BonusRoberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…robertsspaceindustries.com -
Externer Inhalt media.robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.
Your chance to snag a 2955 champion.
Visit robertsspaceindustries.com/comm-link for more.
Ship Showdown Deals | Star CitizenThe ultimate yearly face-off comes with more than just heart-pounding excitement. Grab limited-time deals on last year’s Ship Showdown Final Four!robertsspaceindustries.com -
Hello dear community,
It's time again to shine a spotlight on our most active members from the past week! From Jul 20th 2026 to Jul 27th 2026, many of you diligently took part in the discussions, made valuable contributions and made our forum a lively place. Here are this week's top posters:
- 🏆 Rank 1: NewsBot - Posts: 5 - Profile: NewsBot
We would like to thank all of the top posters. You have enriched the discussions and made our forum active and interesting. Your effort is truly remarkable!
Thank you to everyone who took part. Let's continue to have exciting discussions and learn from each other. Maybe you'll make it into the top 5 next week!
Have a nice day and have fun in the forum!
Your community team -
-
Hallo liebe Community,
es ist wieder an der Zeit, unsere aktivsten Mitglieder der vergangenen Woche ins Rampenlicht zu stellen! Vom 20. Juli 2026 bis 27. Juli 2026 haben viele von euch fleißig an den Diskussionen teilgenommen, wertvolle Beiträge geleistet und unser Forum zu einem lebendigen Ort gemacht. Hier sind die Top-Poster dieser Woche:
- 🏆 Rank 1: NewsBot - Posts: 5 - Profile: NewsBot
Wir möchten uns bei allen Top-Postern herzlich bedanken. Ihr habt die Diskussionen bereichert und unser Forum aktiv und interessant gestaltet. Euer Einsatz ist wirklich bemerkenswert!
Vielen Dank an alle, die sich beteiligt haben. Lasst uns weiterhin spannende Diskussionen führen und voneinander lernen. Vielleicht schaffst du es ja nächste Woche in die Top 5!
Einen schönen Tag noch und viel Spaß im Forum!
Euer Community-Team -
-
Alles anzeigenExterner Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.
Happy Monday, everyone!
Ladies and gentlemen, pilots and ground-pounders, it's time once again for the biggest aerospace smackdown in the 'verse: the arena opens for Ship Showdown 2956 this week! This year's contenders, flyable and drivable, are stepping into the ring for one shot at the title. YOU decide: who reigns supreme?
Phase one is all about the crowd, so get loud, rally behind your champion, and shove your pick into the Top 16 by any creative means necessary: snazzy screenshots, swingin' songs, masterful machinimas, whatever gets your favorite noticed; throw it in the ring. Stay tuned for more details as the showdown begins on July 28.
Manufacturer rivalries aside, this week also brings the launch of Foundation Festival, a celebration of just how welcoming and inclusive this community truly is. Pilots who've seen it all are always ready to share what they know with the ones just getting started. Battle-scarred veteran or fresh-faced rookie, there's something in it for you, including festival-themed rewards, Twitch Drops, a Free Fly, and a refresh to both the Welcome Hub and the Guide System. Full rundown coming your way soon.
Behind the scenes, we've also got some additional fixes rolling out this week, some as early as later today if all goes well, including a few addressing connectivity issues some of you ran into last week. While we continue improving Alpha 4.9, progress on Alpha 4.10 is well underway, currently in Wave 1 on the PTU. The team is working toward opening up to more waves soon, and your feedback helps us tighten every bolt along the way, so keep an eye out for your chance to jump in.
Now, let's see what's going on this week:
Tuesday kicks off the return of Ship Showdown, where your favorite flyable/drivable vehicles go head-to-head for ultimate glory. Phase 1 is all about nominations, so rally behind your top pick and make some noise to get your faves in the Top 16 (and potentially take home a ship for doing so)! We'll share more details tomorrow, so get ready for Shiiip Showdooown!
On Wednesday, Foundation Festival fires up, bringing festivities to celebrate the folks who make the 'verse feel like home: the community.
Wednesday also sees the latest Roadmap Update alongside its complementary Roadmap Roundup, so be sure to check both out for a glimpse of what's coming down the road.
Come Friday, the RSI Newsletter swings by your inbox with the week's highlights from across the 'verse.
Fly low, and fly fast!
The Weekly Community Content Schedule
MONDAY, JULY 27, 2026
- This Week in Star Citizen
TUESDAY, JULY 28, 2026
- Ship Showdown 2956 - Phase 1 Commences
WEDNESDAY, JULY 29, 2026
- Foundation Festival Kicks Off
- Foundation Festival Free Fly Begins
- Roadmap Update
- Roadmap Roundup
FRIDAY, JULY 31, 2026
- RSI Weekly Newsletter
Vision quest truth
Smuggling Origin 300
We offer this World to the Galaxy as a place to study and a place to meet We offer this World to the Entity as a place to study and a place to meet Known locally as Pinecone, this Poisonous Main Sequence Dwarf is situated on the further edge of the green band and is often overlooked when compared to Kallis VI Damn right it is. Point is, no damn AI system's ever gonna be as good as an experienced Chief engineer
Known locally as The Hive, this High-pressure Coreless Planet is situated on the further edge of the green band and is often overlooked when compared to Kilian XIII "Maybe you should have a Engineer have a look at you. Be sure." said Hester Polaris A further investigation of the planet revealed a cache of Kr'Thak weapons and war machines. "We don't have anythCore." Ernst said. The Being didn't like that answer.
COMMUNITY MVP: July 27, 2026
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.We're constantly amazed at the contributions made by the Star Citizen community. Whether it's fan art, a cinematic, YouTube guide, or even a 3D print of your favorite ship, we love it all! Every week, we select one piece of content submitted to the Community Hub and highlight it here. The highlighted content creator will be awarded an MVP badge on Spectrum and be immortalized in our MVP section of the Hub.
Visit the Community Hub.
Bar Citizen Amsterdam
by Illusive-man-TC
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Bar Citizen Amsterdam came together with Jenvia at the helm and Illusive-man-TC helping organize and capture it all on camera. From the looks of it, a fantastic time, pilots from around the world showing up in person to share a drink, claim their pickles, and swap stories.
Head over to the Community Hub to see the full album, plus photos from other attendees who were there too.
Top Images from the Community Hub
Don't forget to submit your content to our Community Hub for the chance to see it here!
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Returning to Levski, Full of Ore - iNEEDAPEA
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.SIZE - Star-i
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Patroling the Sand - Dr-Fischer
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Nine Lives To Live Redux - DRAG0NAUT
This Week in Star CitizenRoberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…robertsspaceindustries.com -
Alles anzeigenExterner Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.
What are Twitch Drops?
Twitch Drops are rewards that players can earn by watching or subscribing to participating Twitch streams. Depending on the campaign, different rewards may be tied to watch time or to subscriptions. When you link your Star Citizen account to your Twitch account, watching an eligible stream for 4 hours or subscribing with 1 sub will automatically unlock the associated in-game item. Once earned, your reward will appear in your Twitch inventory and can then be claimed to your Star Citizen account.
What are the Drops for this campaign?
For this campaign, there are two rewards available:
ATLS Foundation Fest Livery, earned by watching any Drops-enabled Star Citizen stream for a total of 4 hours.
Banu Lockbox Replica, earned by subscribing to any participating streamer in the Star Citizen category during the campaign window.
How long will the current campaign last?
This Drops campaign runs from July 29 through August 12. Make sure to tune in to eligible streams or subscribe to a participating creator before the campaign ends.
How do I participate?
To participate, you need to link your Twitch and RSI accounts (see above for instructions).
For the Time-Based Drop, watch any Star Citizen live stream marked "Drops Enabled" for a total of 4 hours.
For the Subscription-Based Drop, subscribe with a new recurring or gift subscription to any participating content creator while they're streaming Star Citizen during the campaign window. You can check the stream's Drops panel (usually found near chat) to confirm your subscription is being tracked toward the reward.
Once you've met either requirement, claim your Drop on Twitch. It will appear in your RSI Hangar shortly after.
Which live streams count toward earning Drops?
Any Star Citizen stream on Twitch marked "Drops Enabled" counts toward both rewards. Starting July 29, with the launch of Foundation Festival, any community streamer who opts in to Twitch Drops will be eligible to host the campaign and have their viewers earn rewards.
How can I check my progress or claim a Drop?
You can track your progress on the Twitch Drops Inventory page while logged in to your Twitch account.
When your watch-time or subscription goal is complete, click “Claim” on Twitch to receive the Drop.
Do I need Amazon Luna (Prime Gaming) to be eligible?
No. You don't need Amazon Luna or Prime Gaming. A regular Twitch account linked to your RSI account is all you need to participate.
Please note that Prime subs, existing subscription renewals, and sub tokens do not count toward the Subscription-Based Drop.
Can I unlink or relink my Twitch account?
Yes. You can unlink your Twitch account anytime from your RSI Account Settings under Linked Accounts. To relink, simply repeat the connection process shown above.
Can I link multiple Twitch accounts to one RSI account, or multiple RSI accounts to one Twitch account?
No. Each RSI account can be linked to only one Twitch account, and vice versa. If you want to connect to a different account, you’ll need to unlink the previous account first.
My Drop didn’t appear in my RSI account. What should I do?
First, make sure you:
- Linked the correct Twitch and RSI accounts.
- Watched streams or subscribed using the linked Twitch account.
- Claimed the Drop on Twitch.
- Are logging into the correct RSI account.
If the Drop still hasn’t appeared after a while but it is showing that it has unlocked on Twitch, please contact Player Support for assistance.
I got the ATLS livery reward. How do I get an ATLS?
You can get an Argo ATLS in-game from various ship dealers.
Additionally, during Foundation Festival, recruiting a new player will earn you a free Argo ATLS. More details coming soon!
Twitch Drops: Foundation Festival 2026Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…robertsspaceindustries.com