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Star Citizen ist seit über zehn Jahren in Entwicklung und lange noch nicht fertig. Trotzdem zieht die Chris Roberts Space-Sim immer mehr Leute an. Aber was machen die denn in dieser halb fertigen Alpha?
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Welcome to Manchester!
Learn more about 2954's CitizenCon location
From its intricate ship canals to its architecturally rich tapestry steeped in history, Manchester offers plenty to do and see. While many of the city’s iconic buildings date back to the Industrial Revolution, they house a thoroughly modern metropolitan culture that warmly welcomes visitors from all corners of the world.
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Getting To Manchester
Whether you’re traveling from within the UK,
somewhere in Europe, or even further afield,
getting to Manchester shouldn’t cause you any issues.
Car
Nearby motorway links connect Manchester to pretty much everywhere in the country, so driving is a great way to get to the city. The easiest way is to set a sat nav for Great Ducie Street or Manchester Arena and park at the carpark across the road (the old Boddingtons brewery). It’s an affordable option for all-day parking, and the venue is only a 15/20-minute walk away. If you get lost or don’t have a sat nav, just follow signs for the city center and get on the inner ring road – it follows the perimeter of the city and will eventually take you right past the car park.
Alternatively, you can park at the venue itself if you’d prefer.
Train
Manchester Piccadilly connects to London Euston via direct line and can take as little as two hours station-to-station. Other nearby cities like Leeds, Liverpool, and countless other smaller towns have direct connections too.
Bus/Tram
If you’re staying on the outskirts of the city, it’s easiest to get to and from the venue by bus or the Metrolink tram system. Just look for stops nearby, as most routes head through the city center. The city’s two main bus stations and several tram stations are close to the venue.
Coach
Manchester has two coach stations, Chorlton Street and Shudehill. Both have Metrolink stations and bus stops nearby and are within walking distance to the venue too.
Plane
For international visitors arriving by plane, Manchester Airport is actually quite far out of the city. Luckily, direct buses, trains, rideshare options, taxis, and trams regularly shuttle back and forth.
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Getting to CitizenCon
Located at the Manchester Central Convention Complex,
here are some travel tips to get you where you want to go!
CitizenCon 2954 is being held at the Manchester Central Convention Complex on the edge of the city center. Although its name was changed over a decade ago, it’s still known as the ‘G-Mex’ by many stubborn Mancunians, so don’t worry if you hear it referred to as such.
Metro Rail
However you arrive in Manchester, the Metrolink tram system is the easiest way to the venue. If you’re arriving at Manchester Piccadilly, head downstairs from the main concourse to the tram stop. The closest stop to the venue is St Peter’s Square.
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Free buses operate around the city and taxis and Uber are available too.
Walking
Manchester city center isn’t a huge place, so if you’re able (and it’s not raining), a quick stroll is easy enough too. It takes around 15 minutes from Piccadilly station.
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What To Wear
“There’s no such thing as bad weather,
only unsuitable clothing.” - Alfred Wainwright
The weather in Manchester in October is moderately chilly and typically wet, so a waterproof coat or umbrella and hat are highly recommended. The venue has full cloakroom facilities, so don’t worry about overdressing.
If you’re planning on going out afterward, just make sure you’re presentable and not wearing shorts, and you’ll be fine for most places on the list below.
For those of you in cosplay, we’ll provide a cospitality lounge for working out attire needs.
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Salisbury’s Ale House – Charming, unpretentious pub offering good cask ales and beer, a rock ‘n’ roll vibe and a jukebox!
The Blues Kitchen - Dedicated blues bar serving up the largest collection of rare and vintage bourbons in Manchester, alongside hickory-smoked comfort food.
Bunny Jackson’s Juke Joint - Home of yummy cocktails, good American beers, and great wings (starting at 25p). Feeling brave? Ask them about their insane “Hotter than the Sun” challenge.
The Thirsty Scholar – A real Mancunian institution, the quirky Thirsty Scholar has a decent selection of lagers on tap, half a dozen cask ales and the odd German wheat beer.
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The Marble Arch – Untouched period interior, a real fire, and pickled eggs. Good local drinks n’all.
The Whiskey Jar - Great selection of whiskey and spirits, with live music and open mic nights.
Port Street Beer House – A quiet pub with some of the best beer in the city. Open till late on Saturday, it's the perfect relaxed alternative to the clubs and bars nearby.
The Castle Hotel – A 200-year old historic pub. It’s small, cramped, but a proper part of Manchester history.
Hold Fast – Cool basement bar open till the early hours. Great drinks and classic Mario Kart. End the night here.
Seven Brothers – Not technically in the Northern Quarter, but just across the road in Ancoats. A great taproom with plenty of space, beer, gin, and cocktails.
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The Oast House – Small bar with a huge outside area in the center of Spinningfields. Plenty of space for big groups and the first stop for most nights out in the area.
The Gas Lamp – A former Victorian mission that hasn’t had a facelift since, this small but quirky bar has bags of character. A treat for whiskey lovers.
The Alchemist – Posh cocktails for people in nice shirts. A good stop if you’re after something a bit more sophisticated and fun (loads of dry ice drinks!).
Mojo – Good music, great selection of cocktails and mixed drinks, and open till 5 am. A good shout when everything else is shut.
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Pixel Bar - Decked out with PS5s, Nintendo Switches and Xbox Series Xs, book a gaming booth to button mash against your friends while enjoying game-inspired cocktails and freshly baked pizzas.
NQ64 Peter Street - Underground drinking den with funky fluorescent graffiti walls, sticky floors and retro arcade machines and consoles. Offers game-themed cocktails and specially-chosen beers and spirits.
Roxy Ballroom - Find a huge array of ball games all under one roof including crazy golf, American pool, beer pong and shuffleboard here. And booze!
The Washhouse - The experience starts with a Narnia-esque walk through a washing machine door to one of Manchester’s best hidden bars with unconventional cocktails and special surprises. No booking = no entry.
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Just head for Canal Street and take it from there. All of the pubs, bars, and club venues in the village are located on or just off this pedestrianized street and are open till late.
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History & Museums
Manchester wears its industrial history on its
sleeve. If you want to find out more, a walk
around can tell so much.
Check out these self-guided walking routes to see the various parts of the city. Manchester has a wealth of museums and public spaces too, a handful of which can be found below.
A stunning example of Victorian Gothic architecture, the John Ryland’s Library boasts one of the world's finest collections of rare books and manuscripts. The Historic Reading Room, with its vaulted ceiling and stained-glass windows, is particularly breathtaking to see in real life.
The Museum of Science and Industry is a beacon of innovation, showcasing the city’s pioneering role in the Industrial Revolution and its ongoing contributions to science and technology. See the world's oldest surviving passenger railway station, the world's first railway warehouse from 1830, and interactive exhibits that celebrate Manchester’s industrial heritage and scientific achievements.
The Manchester Museum, part of the University of Manchester, is a treasure trove of about 4.5 million items spanning archaeology, anthropology, and natural history. This stunning neo-Gothic building is a hub for research, learning, and exploring diverse cultures and the natural world.
The Portico Library and Gallery (also known as The Portico or Portico Library) is a neoclassical gem offering a rich collection of literature and engaging community programs. Established as a subscription library in 1806, the Portico is renowned for its cultural significance and historical architecture.
The National Football Museum in Manchester is the largest football museum in the world, celebrating the history and culture of the sport. A must-visit for any football fan, it houses an unparalleled collection of memorabilia, from historic kits to iconic trophies.
The People’s History Museum is the UK’s national museum of democracy, chronicling the fight for democratic rights in Britain. It offers a compelling look at the history of working-class movements and their quest for equality through engaging exhibits and historical artifacts.
The Manchester Art Gallery is a public art museum that showcases a vast collection of over 25,000 objects, including fine art, craft, and design. This Grade I listed building offers visitors a journey through six centuries of artistic history within its three interconnected structures.
Nestled in Whitworth Park, the Whitworth art gallery is a serene escape within the bustling city of Manchester. Housing over 55,000 works including modern and historic fine art and prints, the esteemed gallery offers a diverse range of visual art experiences in a structure that, in itself, is a testament to architectural beauty.
Housed in an architectural marvel purpose-built to tell powerful stories of over a century of war, the IWM North showcases the effects of conflicts on people and society in an immersive experience.
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Food
Manchester’s dining landscape is a vibrant mix of traditional and contemporary, reflecting its rich cultural tapestry. From traditional English dishes to international cuisine, we're sure anyone will find something that will suit their tastes!
Masons & Sam's Chop House - Two shining examples of the best of British cuisine. Showcasing elevated yet affordable favorites, the menus revolve around seasonal and locally sourced ingredients.
Curry is one thing that Mancunians adore in some form and is one thing done genuinely well in Manchester. Here is a selection of Indian restaurants (non-exhaustive list!), ranging from contemporary eateries that offer a modern twist on old-time favorites to more traditional establishments that seek to honor the authenticity of classic recipes, and vibrant joints that reflect the dynamic Indian street food scene: Sangam Manchester, Wah Ji Wah, Rajdoot Tandoori, Bundobust, This & That, Asha's and Delhi House Cafe.
Almost Famous or Honest Burgers - In a city center where there are now almost as many burger joints as there are pubs, you can't go wrong with either. Honest Burgers' patties are made daily in their own butchery, with great British beef, served alongside their famous Rosemary chips (yes, chips, not fries). Almost Famous burgers were born from a need for a super-juicy, dripping-down-your-arms, no-nonsense burger; get a load of their Phoenix fries while you're at it!
Hawksmoor & Fazenda - For the Carnivorous Rexes and Reginas, enjoy steaks of the very best dry-aged beef at Hawksmoor and wash them down with award-winning cocktails or a selection of wines from the wine list, designed to perfectly complement the different cuts of meat. Alternately, Fazenda is a Brazilian & Argentinian restaurant with Rodizio service, where one can indulge in all-you-can-eat steaks and skewered meats, paired with exquisite wines and carefully curated cocktails.
Tokyo Ramen - There might be ramen restaurants aplenty in Manchester, but this is absolutely one of the best ones! An unassuming eatery with great vibes, Tokyo Ramen is walk-in only, and their koji fried chicken has the regulars flocking to the spot!
Dishoom - Zyloh's favorite restaurant in Manchester. A trendy walk-in restaurant that pays homage to the old Irani cafés of Bombay. Open for breakfast, lunch, afternoon chai, dinner, and late tipples, enjoy a lovingly curated menu of Bombay comfort food and delicious cocktails in elegant surroundings.
Mackie Mayor is the perfect dining spot when you just can't decide on what to eat (or when you’re with a group of friends who can't settle on a particular restaurant). This beautiful Grade II listed building is home to varied high-quality food stalls, and dedicated beer, wine, and spirit bars. Just take a seat, order a selection of plates from different vendors, and enjoy!
Society - Society is Manchester’s new social culinary adventure; a chill destination with stands doling out global street foods, craft beer, and cocktails.
Escape to Freight Island - This vibrant hub serves up a feast for the senses with its stellar lineup of food and beverages, complemented by a lively array of entertainment and happenings. You'll find an abundant choice of eateries, food trucks, and bars offering delicacies ranging from Manchester’s beloved burgers to classic American pies.
Wright's Fish & Chip Shop - Sometimes, only a 'chippy tea' will do. Get your fix at Wright's, where crispy batter meets succulent fish - the quintessential British experience. And like any proper Northern chippy, they have gravy.
Nando's - We'd be remiss if we didn't suggest a cheeky Nando's. Why cheeky? Because a visit to Nando's can be a bit naughty, a bit unexpected, or a bit of a treat. A fast-casual chain that specializes in Portuguese flame-grilled chicken, enjoy it with peri peri sauce of varying levels of spiciness.
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CITIZENCON 2954 FAQ
This year's CitizenCon in Manchester is shaping up to be our biggest yet, and we want to make sure you're fully prepared! Below you'll find a list of commonly asked questions surrounding the event, venue, tickets, and more.
Please note that as we get closer to the event, we'll have a wealth of additional information and details to share.
►Where is the event taking place?
Manchester Central
Windmill Street, Manchester M2 3GX England
►What will the opening/closing times be for the event?
We’re changing things up this year. Day 1 (Saturday, October 19) will be a much longer day that previous CitizenCon events. In contrast, Day 2 (Sunday, October 20) will be a shorter day, ending earlier than previous CitizenCon events. A detailed schedule will be shared closer to the show.
►Do you have any information about what content to expect at the convention?
We'll share more information as we get closer to the event, including schedule of panels, and insights into physical attractions to be found on the show-floor.
►Can you share any more information about the CitizenCon Gala happening on October 18?
This event will take place at a separate venue in the greater Manchester area. Those attending can expect an unforgettable night of exciting reveals, extra special guests, themed fare, and guided tours of our brand-new Manchester studio. Tickets to this event will be extremely limited, with a very small number being made available. More information and ticket sales to come in the months ahead.
►I couldn’t get the ticket I wanted. Will more tickets be made available?
Tickets will not be made available outside of the ticket schedule. The only exception to this is if a ticket is returned, it will be re-added to the pool.
►I can’t make it to Manchester, will the event be live-streamed?
Yes. It’s 100% free to watch the live stream – we will be broadcasting live at https://www.rsiserver.com.
►Am I allowed to re-broadcast CitizenCon on my own channel?
Yes.
►Will you be offering a Digital Goodies Pack?
Yes, and it will be included with your CitizenCon ticket. More information on this to come at a later date.
►Will there be a physical swag bag for attendees of the event?
Yes, and it will be included with your CitizenCon ticket. More information on this to come at a later date.
►Can I buy multiple tickets for my friends/family?
Yes! You can buy up to 5 tickets per cart for the general access ticket, and share those tickets with friends once we deliver them, closer to the event.
Due to the limited quantity, Premium Experience tickets are unique, and only 1 per account can be purchased. They are non-giftable/transferrable.
►How and when will tickets be delivered?
Tickets will be emailed to your registered account email closer to the event.
►How will I give the tickets I purchased to my friends/family?
Once tickets have been distributed closer to the event, you'll simply be able to forward them their ticket via email, or print and hand-deliver them.
►If tickets come with Digital Goodies Packs, how will I distribute those to friends/family?
Digital Goodies Packs will be giftable once they are delivered, closer to the event.
►If I am not attending CitizenCon, am I still able to get a Digital Goodies Pack?
Yes! The Digital Goodies Pack will be available on the pledge store separately for those unable to attend. The Premium Experience Digital Goodies Pack will not be available to those without a Premium Experience Ticket.
►What should I bring?
Please remember to bring your printed ticket (or a digital copy stored on your mobile device) and your photo ID.
►Can I come in Cosplay?
Heck yeah! Cosplay is encouraged. In the best interest of security, we will prohibit prop weapons though, so please leave those at home.
►Is there an age restriction for attending?
Yes, for CitizenCon (October 19-20), all attendees must be 13 or over. Minors must be accompanied by an adult. For the CitizenCon Gala (October 18), attendees must be 18 years or older.
►Can non-backers acquire a ticket to the event?
Yes.
►Will CitizenCon tickets be available for store credit? Can I use a coupon to discount the purchase price of a ticket?
No, CitizenCon tickets are not purchasable via store credit and cannot be discounted with a coupon.
►Will food be available?
We will have a selection of food and drink vendors throughout the venue.
►Am I able to bring my own food or drink? What about a personal water bottle?
Yes, you are allowed to bring outside food/drinks and personal water bottles. No outside alcohol allowed.
►Will there be any new merchandise available at CitizenCon?
Yes, we'll debut new merchandise at CitizenCon which will be revealed at the event.
►Is there somewhere to leave my bag and coat?
Yes, all attendees will be encouraged to store their belongings in the visitor’s coat check. That said, we strongly discourage attendees from bringing large bags.
►Is there a Lost and Found?
Yes. Manchester Central keeps lost property for two months. After this time it is given to charity. If you have lost something at Manchester Central, email our concierge team or call 0161 834 2700.
►Will seating be available?
Yes, there will be seating. There will be no assigned seats, and location of seating will be first come first serve.
►Will there be security at the event?
Yes.
►What are the rules concerning in-house photography/recording?
In general, photography and recording are encouraged. However, there may be some areas and aspects of the event that are off-limits in that regard throughout the day. Clear indication of areas where photography is not permitted will be found on-site.
►Is the event wheelchair accessible?
Yes. More information on Manchester Central accessibility accommodations can be found here.
►Will there be a separate line for ADA registration?
Absolutely! Rest assured, there will indeed be a separate line designated specifically for ADA registration, so feel free to approach the staff line with confidence, knowing that we're here to assist you every step of the way!
►If I can no longer attend, can I cancel and get a refund?
No, tickets are non-refundable. Once purchased, they cannot be refunded or exchanged for another event. We recommend ensuring your availability before purchasing tickets. If you have any concerns or questions, please feel free to reach out to our support team for assistance.
Have additional questions? Head over to Spectrum! We'll be monitoring this thread and answering as many questions as possible. See you all in October!
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
Navigating the 'verse has never been better! This week's Inside Star Citizen takes a look at the highly anticipated updates to the mobiGlas and map systems that are headed your way in Alpha 3.23.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes for April 3, 2024
Release View
The following features have been added to Release View, targeting a 3.23.0 release:
Fauna - Kopion
Populating the persistent universe with the Kopion, an aggressive, agile animal that travels in packs. You'll find them in a variety of areas, from grassy fields to lurking in the darkness of caves.
Fauna - Marok
Populating the persistent universe with the Marok, a passive flying bird-like creature. Maroks live in flocks and are often found near lush, green environments.
New Missions - Creature Hunting
New missions that require players to locate, kill and retrieve valuable parts of creatures roaming the environment.
The following cards have been added to Release View, targeting a 3.23.X release:
Vehicle Modularity
Implementing the ability to swap modular sections of certain vehicles to change their function. This initial release contains the torpedo and cargo room modules for the Aegis Retaliator, with additional modules and vehicles to be added in the future.
Aegis Retaliator - Gold Standard
Updating the Aegis Retaliator to gold standard, including the introduction of modular rooms. The torpedo and cargo rooms will be available in this initial release, with more to come in the future.
That's all for this week! No Progress Tracker updates this week as work continues on long-term planning. For further insights into the planning efforts of our production team, we invite you to review the latest Letter From the Chairman.
Join the discussion on Spectrum, and check out the Roadmap Companion Guide for more information on the Star Citizen Public Roadmap.
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Subscriber Promotions
Spring has sprung, and we’re kicking off the season with the backbone of the ‘verse, the industrious MISC Hull series. Throughout April, Centurion subscribers can haul heavy loads with the iconic Hull A, while Imperator subscribers can tackle the biggest jobs in Stanton with the gargantuan Hull C. This month’s Flair is a collection of paints for MISC’s ubiquitous haulers along with exclusive water bottles to keep you cool on long-distance delivery runs.
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SUBSCRIBER
MERCHANDISE DISCOUNT
Two continuous discount levels are available to all Subscribers in the Merch Store. Centurion Subscribers receive a 10% off discount, while Imperator Subscribers receive 15% off. Take advantage of this perk and peruse the selection of available merchandise including jackets, hoodies, shirts, mugs, hats, mousepads, posters, stickers, and more. Check out the now.
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SUBSCRIBER STORE
All previous flair items going back to 2014 are available to pledge in the Subscriber Store. You can fill in any gaps, pick up store-only items, or grab extras to gift to non-Subscribers from the My Hangar section of your RSI profile.
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Happy Tuesday, everyone!
We hope you all enjoyed the holiday! The team is making progress on Alpha 3.23's preparation to get it into your hands as soon as possible. A build of 3.23 went out to Evocati over the weekend, and we hope to open up access to larger PTU testing waves very soon.
The Civilian Defense Force's battle against XenoThreat continues as the Overdrive Initiative enters Phase 3. As the intel team decodes and uncovers more of Xenothreat's plan, new assignments will be issued to further fight back against the Xenothreat incursion. Keep an eye on your mobiGlas for next steps, including information about potential new rewards...
Also in case you missed it, the latest offering from MISC is now available: the Raptor. It's a vehicle that's sure to sweep you off your feet, so don't brush off the announcement!
Now, let's see what's going on this week:
On Tuesday, Subscribers will receive their monthly updates, with the April Subscriber Comm-Link and newsletter both going live.
Wednesday brings the latest Roadmap update with its companion Roadmap Roundup.
Thursday's Inside Star Citizen continues our look at the updated user experience in Alpha 3.23, this time covering the much anticipated overhaul of the mobiGlas and Starmap.
Thursday also marks the next reopening of Jumptown, so gather your gear, your ships, and your friends. There's aUEC to be made!
Last but not least, Thursday has a deluge of information headed your way to prepare you for this year's CitizenCon in Manchester! We've got info on cosplay, volunteer and community booth applications, and more, so keep an eye on the website if you're planning on attending.
Friday brings the return of Star Citizen Live, starting at 15:00 UTC / 8 AM Pacific. Team Chad is on the show to follow up on their Inside Star Citizen episode, so get your questions in on anything and everything cargo. You'll also find our weekly RSI Newsletter directly delivered to your inbox.
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We're constantly amazed at the contributions made by the Star Citizen community. Whether it's fan art, a cinematic, YouTube guide, or even a 3D print of your favorite ship, we love it all! Every week, we select one piece of content submitted to the Community Hub and highlight it here. The highlighted content creator will be awarded an MVP badge on Spectrum and be immortalized in our MVP section of the Hub.
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We absolutely had to highlight this incredible video by Kaelistar. An incredible highlight reel of Star Citizen action is always great, but the editing and music choice took it over the edge for us.
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Entwickler Cloud Compendium Games stellt das neuste Fahrzeug für Star Citizen vor. Der R.A.P.T.O.R ist für die Alltagshelden des Space-MMOs gedacht. Es handelt sich nämlich um ein Reinigungsfahrzeug.
Der motorisierte Straßenfeger ist, wie sollte es am 1.4. auch anders sein, nur ein Aprilscherz. Ihr werdet damit also nicht in Star Citizen die Straßen sauber halten dürfen. Im Shop sollte der Traum eines jeden Sauberkeits-Fanatikers dann übrigens 50 US-Dollar kosten. Keine Sorge, spätestens an der Stelle wurde jedem noch so enthusiastischen Fan dann auch der Witz erklärt.
Tatsächlich finden sich unter dem Youtube-Video des Trailers zahlreiche Spieler, die das Gefährt nun tatsächlich in Star Citizen sehen wollen.
Entwickler Cloud Compendium Games stellt das neuste Fahrzeug für Star Citizen vor. Der R.A.P.T.O.R ist für die Alltagshelden des Space-MMOs...
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
Want to get a sneak peek at updated user experiences coming in Alpha 3.23? Join us for a preview of the new lens & visor systems, shopping experience, and loot screens.
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THE ARK, TAYAC SYSTEM
Welcome to this month’s Galactapedia update roundup. This month, visit the Tiber and Caliban systems and get to know how the Banu Protectorate is operated. Join the Spectrum thread for any discussion or feedback.
Full-Length Article:
Banu Protectorate – An allied coalition of planet-states and city-states.
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Happy Monday, everyone!
Over the weekend, we launched another round of Tech Preview channel playtests with our dedicated wave 2 testers. These sessions were particularly special as they tested the initial implementation of static server meshing within Stanton, enabling multiple game servers to seamlessly manage the star system simultaneously. This marked a pivotal moment for the project, with more than 700 players successfully connecting to a single instance of Stanton for the very first time!
Our engineering team worked hand in hand with the community, implementing real-time hotfixes and gathering a wealth of data to refine our systems for future tests. We're deeply grateful to all of you for jumping in and helping us push boundaries! The journey towards 4.0 and beyond is an exciting one, and we're thrilled to have you with us every step of the way.
Separately, the Overdrive Initiative has officially entered the second phase, with priority targets being issued by the Civilian Defense Force. Team up with fellow CDF contractors and keep an eye out for a Priority mission in your mobiGlas; local security needs your help to hold XenoThreat at bay!
Now, let's see what's going on this week:
On Tuesday, the Narrative team will publish our monthly update to the Galactapedia, further expanding our universe's lore.
Thursday's Inside Star Citizen back Team Cian for our continuing coverage of Alpha 3.23. This week we've got a user experience update covering the new Lens/Visor systems, the shopping experience, and the new loot screen.
There won't be an episode of Star Citizen Live on Friday this week due to a company holiday. We'll be back next week! You'll also find our weekly RSI Newsletter directly delivered to your inbox.
Saturday kicks off this year's System 7 with its first two races, presented by ATMO esports. Be sure to follow their channel so you don't miss all the action!
Also due to the company holiday, next week's This Week in Star Citizen will land on Tuesday.
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We're constantly amazed at the contributions made by the Star Citizen community. Whether it's fan art, a cinematic, YouTube guide, or even a 3D print of your favorite ship, we love it all! Every week, we select one piece of content submitted to the Community Hub and highlight it here. The highlighted content creator will be awarded an MVP badge on Spectrum and be immortalized in our MVP section of the Hub.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
How will the new upcoming cargo and hangar features impact your gameplay experience? Tune in to this episode of Inside Star Citizen as we dive deeper into how persistent hangars, freight elevators, and item banks will function.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes for March 20, 2024
Release View
Unique Item Recovery
After careful review, our team has concluded that this feature would benefit from additional development time. Therefore, we're updating its card on Release View accordingly. We expect this feature to return to the Roadmap very soon, and in the meantime, Item Banks remain on track for Alpha 3.23 and will remain in place.
The following features have passed their final review. Therefore we are changing their status to Committed on Release View for the Alpha 3.23.0 update:
New Character Customizer
Implementing an overhaul of the player character creator for Star Citizen, including a new user interface and additional customization options.
Reputation - Hostility
Updating the reputation system so that players can affect their long-term standing with in-game organizations via means outside of missions, such as reduction of reputation for killing a member of that faction. AI belonging to certain factions will react differently based on their reputation with you. Being an ally provides the player benefits, such as more generous friendly-fire thresholds and providing medical aid. Being an enemy will mean harsher friendly-fire thresholds and may result in an attack on sight. Lawful organizations will not attack on sight as long as they're in a monitored zone, whereas unlawful factions will attack on sight no matter what. This is the foundation which allows players to become allies with in-world criminal factions and enables places like Grim Hex to enforce their own law.
Dynamic Crosshair
Combat helmets now support the dynamic crosshair which allows for quicker target acquisition in close-quarter situations.
The following card has been added to Release View:
Anvil Hornet F7C MkII
Building, balancing, and implementing Anvil's premier fighter, the Hornet F7C MkII, into the game.
That's all for this week! No Progress Tracker updates this week as work continues on long-term planning. For further insights into the planning efforts of our production team, we invite you to review the latest Letter From the Chairman.
Join the discussion on Spectrum, and check out the Roadmap Companion Guide for more information on the Star Citizen Public Roadmap.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
Welcome to Loremakers: Community Questions, a series focused on answering your lore quandaries and conundrums. We’ve done a deep dive through the lore Ask A Dev section and selected ten questions to answer about the Star Citizen universe. All questions were edited for context and clarity but you can click on the topic to go directly to the original post and join the conversation. Also, the Narrative team plans to do one installment of Loremakers: Community Questions every quarter with the next entry scheduled for Tuesday, June 18th, so please join the discussion and drop any other questions you might have about the universe in our Ask A Dev forum.
Question:The more Xi'an ships come out, the less I understand what exactly is meant by MISC's cooperation with Xi'an. What technologies are we talking about? I don't see any connection in ship design or the technology that the Aopoa and the Gatac provide. Please tell me what you mean by "MISC was one of the first corporations in the United Empire of Earth (UEE) to sustain a tech-trade partnership with the Xi'an"?
Answer: In 2910, MISC and the Xi'an Empire signed a first-of-its-kind technology sharing agreement that saw ideas, technology, and even experts freely exchanged between the two sides. MISC's impact and contribution to Xi'an ships isn't well known within the UEE, as the ships Xi'an manufacturers have exported into the UEE lean heavily into the alien aesthetic and tech to distinguish them in the market, so let's focus on the Xi'an’s impact on MISC.
After signing the deal, MISC leveraged this influx of new ideas and tech into developing a smaller spacecraft that could appeal to the masses. This initiative resulted in the design for the Freelancer, which featured traditional Human aesthetics subtly integrated with Xi'an advances like improved thrust/draw conditioning. While the designs for the Reliant were done at the same time, it's believed that it was passed over because the verticality created by its movable "flying wing" clearly signaled its Xi'an inspiration and might alienate some Humans still wary after the Xi’an-Human Cold War. The Reliant design remained mothballed for decades until being revived and brought to market in 2946. By then, MISC had found success with other ships that promoted their Xi'an influence and tech, and the company leveraged what they'd learned to upgrade the Reliant design with more efficient Xi'an thrusters and advanced Xi'an metal composites for the ship's wing armor.
In the decades between the launch of the Freelancer and Reliant, MISC discovered that many of its ship teams struggled to integrate Xi'an tech into their designs. This began to change in 2940 when MISC assigned the MISC-M division of misfits and out-of-the-box designers to rework the Daedalus, MISC's non-commercial racing ship. The MISC-M team traveled to a facility in R.il'a to work on the ship with veteran Xi'an Ship Engineer To.k'o se Lyil, leading to the creation of advanced thrusters that lapped ones available to competing racers. The reworked Daedalus earned itself a new name, Razor, and would go on to win the Murray Cup Classic Race in 2945 before receiving a successful commercial release in 2947. MISC-M continued to push their designs to further integrate Xi'an tech with the creation of the Fury, featuring four fully gimballed main thrusters to provide the speed and evasiveness renowned in many Xi'an ships. The uniqueness of the Fury design inspired MISC CEO Irena Adjei to spin off the MISC-M division into its own sub-brand named Mirai and retroactively rebrand the Razor as a Mirai ship. With the launch of the Mirai brand, the days of subtly integrating Xi'an tech into ships seems to be gone. It should be exciting to see how Mirai leverages this relationship going forward to create more interesting and unique ships that combine Human and Xi'an tech and aesthetics.
Question: I have a bunch of questions regarding this office. How much does the Office of Executive Services (OES) involve themselves in the affairs of other species? Does the OES ever work with or against other species or are they just involved internally in UEE domestic affairs? Do the OES and military work together? I ask because in the real world there are often rivalries and the public pays the price. Is the OES or military worried about the existence of the Hadesians? Knowing the power that the Hadesians possess, but having no idea where they are and if they will resurface. Does the OES ever get involved in slavery cases, or is this just left up to the police?
Answer: The extent of OES' actions still aren't entirely known, but they seem to operate both inside the UEE and outside. Their existence was only recently discovered during the Jenk Gallen incident where a Human was captured in Xi'an space on charges of espionage. Now that they've been pulled out of the shadows and are given oversight, I think they're still trying to figure out how they move forward. Back when they were operating with impunity, I would suspect the OES probably did enlist military assistance in their operations, but most likely did so under the guise of a conventional UEE intelligence service or another facet of bureaucracy (rather than identifying themselves as OES). As far as the Hadesians, I'm sure they're probably pretty interested to learn more about the ancient culture. As for the slavery cases, they might if it serves their interest.
Question: I noticed that the Galactapedia currently doesn’t have an entry for Mirai. Is there any lore about the spacecraft manufacturer that can be shared?
Answer: Good news! February's Galatapedia update included an article on Mirai. It covers how the work of a specialized team within MISC inspired the company to spin off their ships into its own subsidiary. A longer portfolio on the history and evolution of this division and the creation of Mirai was also written and released in Jump Point 11.03. Currently, the article is available to subscribers, but it is scheduled to be released on the RSI site for all to read on Tuesday, April 23rd.
Question:Is it common in the SC universe for people to swap their physical sex? What I've understood about the way Death of a Spaceman and regen are supposed to work suggests that this would be pretty trivial to do. Is it, and is it common?
Or does that maybe cause a problem when it comes to legal issues? How is identity legally established? If you have a tailored appearance with DNA that's not identical to your own, how is it established that when you regen that you're legally the same person? Or another way of putting it might be, how closely linked is biology to identity?
Answer: Recent advances in medical science in the 30th century have made altering one's complete physical appearance a lot more commonplace. For example, BiotiCorp's cutting-edge Calliope system allows people to safely and quickly undergo massive structural bone and tissue changes that would have previously taken a team of surgeons multiple operations to perform. Regardless of how many changes someone undergoes, there would still be inherent markers that would remain consistent by which deep scans would be able to identify someone in order to maintain a consistent and verifiable ID record.
Please note that this is different from regeneration, the process by which a new body is recreated from an Ibrahim sphere imprint. These cannot be manipulated and are accurate to your last imprint scan. For example, if someone were to make an imprint, make alterations via the Calliope system, then experience a fatal accident, their regenerated body would look like they did before they made the alterations. Barring of course any physical damage imparted by traumatic echoes in the imprint as the result of death.
Question:Did you shrink Pyro? Some old information said Pyro system is about 13 AU, nearly 3x bigger than Stanton. Yet, in the Star Engine trailer it says 9.83 AU, which is only about 2x the size of Stanton.
Answer: Yes! The Pyro system is smaller than it used to be. This decision was made after discussions with other teams to allow shorter travel between distant locations. Nothing has been removed from Pyro. Everything is just a bit closer together.
Question:Does the People's Alliance control the entirety of Nyx, or are they merely one of the major factions in system?
Answer: The People's Alliance is Nyx's major faction for sure, but they mainly control the area around Delamar. This is mainly due to their available security resources as it would be an expensive proposition to patrol the full system. While there are outposts and stations aligned with the People's Alliance peppered throughout Nyx, the further out you go, the more likely you are to run into one of several outlaw groups vying for territory in the system. We touched on one of these outlaw groups back in the Q3 2022 Loremaker's - The Moraine, who are an organization of thieves and smugglers based out of the Glaciem Ring.
Question: Crusader was founded by August Dunlow, a humanitarian visionary who was the victim of state sponsored terrorism, and the company markets itself as the good guy manufacturer. So why is it the only manufacturer of indiscriminate bombers? Not even Aegis has a gravity bomber, they just build torpedo platforms. It's super weird. You would think that Dunlow would be a conscientious objector, even if contracted by the military they would just build logistics and support ships, but bombers are the tip of the spear when it comes to collateral damage.
Has the current board moved away from the ethics and vision of Dunlow to focus more on the bottom line? Is this a branding mistake? When the C2 was being designed was someone like "it would be cool if it had bombs" and we got the A2 and now just have to live with the dissonance of this choice?
Answer: Taking a step back, it is worth noting that there is a bit of a separation between the ships available to players and those that exist in-lore. In general, it is safe to assume that there might be other bombers being made, but the lore of the game is more focused on what the current development schedule is planning for players to actually experience. This is why we haven't made a comprehensive list of all vehicles manufactured currently or historically as we require more flexibility for keeping aligned with the ship team.
As for Crusader Industries, they have always been dedicated towards helping the people of the Empire. Under Dunlow, they’ve made ships for the military since the company's earliest days when the Army purchased their vehicle transports. Not long after in 2821, the Hercules Starlifter was conceived as a military vehicle from the struts up. When Kelly Caplan became CEO in 2863, she began an effort to expand the corporation towards a more military focus, not only in an effort to combat the growing Vanduul threat but also to help defend their fledgling planetary interests. This led to the development of the Mercury in 2892 and eventually the Ares in 2949. So rather than the A2 Spirit being an abandonment of their core principals, it represents a gradual evolution on how the company sees its place in a changing Empire.
Question:Every time I visit Stratus, the shopping mall at Orison, I wonder about the storefront with the sign that says ‘Opening 2952.’ With 2954 upon us, I am curious what this storefront was supposed to be and why it hasn’t opened?
Answer: Consider the still vacant Stratus storefront another casualty of the constant Nine Tails attacks on Orison's platforms. Though Crusader never officially announced the tenant meant to move into that space, in late 2950, gourmands across the Empire were abuzz about news that chef Cutty Crawford had signed a deal with Stratus to open a restaurant on Orison. Crawford rose to fame with Gastronomical, the first restaurant on an 890 Jump to win a Silver Leaf. Yet, Crawford acknowledged the difficulties of running a restaurant aboard a ship and was looking for opportunities to open a brick and mortar location. Occupying that second floor space on the Stratus complex on Orison seemed like an ideal fit for the chef and the high-class clientele that wined and dined on the 890 Jump.
Yet, the uptick in Nine Tails attacks on Orison's platforms concerned Chef Crawford, and he officially backed out of the deal when his ship came under attack en route to Orison. Chef Crawford and Stratus have been entangled in litigation ever since. Stratus claimed that they are owed rent and penalties for the early termination of the deal, while Chef Crawford argued that Orison's lax security breached a provision in the contract that specified a safe and secure working environment would be provided to the restaurant's staff and guests. Until this dispute is resolved, Stratus officials say the storefront will remain in its current state.
Question:Here’s a bunch of questions about the Elira Awards, which recognizes achievement in music.
Answer: We haven't really delved too much into the actual history or structure of the Eliras. It was just a name that sounded good as an award, but let's craft some lore now. To answer some of your questions one by one:
Is it at all possible for a backer to win an Elira Award?
Not currently, but we certainly support the musical endeavors of our community.
What categories are there?
I would assume this would be the standard array of categories that you'd find in modern awards ("Best album (genre)", "Best song (genre)", etc.). I'm sure they'd have various versions of the awards based on the genre of music. There would probably be categories for Xi'an or alien music to help bring attention to Human listeners.
How long have the awards been going for?
We could say maybe a hundred years or so, say 2803.
Who won the last award for best performer (or equivalent)?
Have not determined this yet.
What is popular across the UEE currently?
With all the various planets and systems, I don't know if you could truly encapsulate a consistent trend across the entire UEE. We've name dropped a handful of bands and musicians (Ellroy Cass, Starburst Collective, etc.) though.
What is the most common way for people to listen to music in 2953? Do physical formats still exist, and does that mean I have to buy the White Album again?
As a big fan of vinyl myself, I would support this, but I feel like they've probably phased out physical media since the recording process would probably be exclusively digital and distributed in a lossless way.
Have there been any Jay-Z, Taylor Swift moments in memorable history?
What moment was this? But sure, I would imagine there would be some memorable moments at the awards. There was Gal Dougan's last performance before she disappeared, that would certainly be one.
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Happy Monday, everyone!
Last week, the Civilian Defense Force put an urgent call out to all Citizens to help beat back another XenoThreat incursion. Volunteer for the Overdrive Initiative over the next few weeks, demonstrate your mettle, and earn a complimentary upgrade from the F7C to the military-exclusive F7A for your efforts.
St Patrick's Day may have come and gone, but the Stella Fortuna festivities continue in the 'verse and you're still able to live grand in green. Push the limits of your creativity and design a fan banner for your favorite racing or combat team in our ongoing contest for the chance to fly home in a new ship, or emerge triumphant from the holiday-themed Arena Commander mode with a commemorative Challenge Coin.
In other news, the upcoming Alpha 3.23 patch is currently in the hands of our Evocati testers. Over the weekend, we opened the patch for a succesful playtest where the first group experienced many of the new features coming soon. If all goes well, we’re hoping to open up access to more players soon. Stay tuned and we’ll keep you updated.
As 2024 unfolds, it's clear that it's shaping up to be a monumental year. Our recent Letter from the Chairman details what's been happening behind the scenes at CIG and what our goals are for the months ahead, so check that out if you haven't yet.
Now, let's see what's going on this week:
On Tuesday, the Narrative team brings us a new installment of Loremakers: Community Questions with answers to some of your burning questions from the Ask A Dev section of Spectrum.
Wednesday will see the publish of our bi-weekly Roadmap Update and the complementary Roadmap Roundup.
Thursday's Inside Star Citizen is a look at the next phase of our continuing evolution of Cargo gameplay, focusing on life in the upcoming persistent hangar system.
Star Citizen Live returns this Friday with a Q&A following up on the recent character customizer episode of Inside Star Citizen. Don't forget to stop by the Question Gathering thread on Spectrum for a chance to get your questions answered by the devs on the show. The broadcast will begin at 16:00 UTC / 8 AM Pacific. You'll also find our weekly RSI Newsletter directly delivered to your inbox.
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We're constantly amazed at the contributions made by the Star Citizen community. Whether it's fan art, a cinematic, YouTube guide, or even a 3D print of your favorite ship, we love it all! Every week, we select one piece of content submitted to the Community Hub and highlight it here. The highlighted content creator will be awarded an MVP badge on Spectrum and be immortalized in our MVP section of the Hub.
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Enjoy the latest musical masterpiece by CosmoCruiser and the breathtaking video accompanying it. Only one word comes to mind when trying to describe this creation: enchanting.
Don't take our word for it, check out the video on the Community Hub.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
Join us today as we answer your questions about the upcoming changes to FPS in Alpha 3.23, following the First-Person Assertion episode of Inside Star Citizen.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
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CALLING ALL PILOTS… URGENT ASSISTANCE REQUIRED
OVERDRIVE INITIATIVE
XenoThreat is putting our system and its people in peril yet again, and we can’t fight them alone. Join the Civilian Defense Force for a multi-week series of missions to play your part in foiling the most diabolical threat to Stanton yet. Over the following weeks, volunteers will be tasked with capturing intel, targeting key insurgents, countering strike forces, and more, all in the pursuit of victory.
Due to the severity of the situation, Anvil Aerospace has released its next-generation space-superiority fighter on to the civilian market. Stronger, faster, and harder hitting, the Mk II is a complete evolution of the storied Hornet medium fighter revered the Empire over.
And, those who prove themselves during this initiative will be awarded complimentary upgrades from the F7C to the military-exclusive F7A for their service.
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Incoming Communication
“Attention volunteers,
The CDF has intercepted comms suggesting an imminent XenoThreat attack on Stanton. With approval from the UEE Navy, the CDF has launched the Overdrive Initiative,- a volunteer force tasked with investigating the terrorists’ activities and countering them where possible. Welcome to the team.
To play your part, accept the ‘Overdrive Initiative’ contract in your mobiGlas. Missions will update as the threat evolves, so stay alert.”
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F7 HORNET MK II
AUTHORISED FOR CIVILIAN USE
The next generation of space superiority is here. The Mk II refines Anvil’s tried-and-true Hornet formula to better combat the ever-growing threat to Humanity with improved weapons, defense,and maneuverability.
To ensure the future safety of UEE space, all F7C owners who play their part during the Overdrive Initiative will receive a complimentary upgrade to the F7A – a military exclusive that hits even harder with additional turrets and missiles.
Secure your Anvil F7C Hornet MkII now and repel the XenoThreat menace.
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Overdrive Initiative
Overdrive Initiative is a series of connected missions leading up to the explosive XenoThreat Global Event. Over the next few weeks, regular new content will task brave pilots with supporting the Civilian Defense Force as it battles the growing terrorist threat to the system.
The first mission, Intel Raid, is available now in the Contract Manager of your mobiGlas. More will be added over the coming weeks as the threat develops, each with a unique challenge.
In support of the ongoing event, one of Squadron 42’s most iconic ships has been added to the Persistent Universe. Upon completing all Overdrive Initiative missions, you’ll receive a complimentary upgrade from the F7C Mk II to the military-exclusive F7A Mk II, as well as a three-day rental of the F7A Mk II.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…